Rex's Rankings

How these are built

How Accurate Are These Rankings?

Every completed week is graded player by player. Each player is scored against the last board published before his own game kicked off, and his actual fantasy points are computed under that format's real scoring rules. Below the live results is a backtest across two seasons the model was not built on.

Against the obvious alternatives

Chance is a low bar. The real question is whether this beats what you would do yourself — so every week, the same players are also ranked by season points per game and by last week's points, and scored the same way.

PositionLineup points a weekRank errorCloser on disagreementsWeeks scored
+1.7 a week20.2 vs 18.5 by season average6.810.1 by season average80.6%across 72 players ranked 10+ places apart5
vs last week's points−1.4 a week20.2 vs 21.6 by last week's points6.89.2 by last week's points76.0%across 75 players ranked 10+ places apart5
−3.1 a week45.2 vs 48.3 by season average13.418.6 by season average67.1%across 252 players ranked 10+ places apart5
vs last week's points+11.6 a week45.2 vs 33.6 by last week's points13.418.7 by last week's points68.4%across 323 players ranked 10+ places apart5
−1.9 a week50.3 vs 52.2 by season average24.732.6 by season average59.9%across 656 players ranked 10+ places apart5
vs last week's points+4.0 a week50.3 vs 46.3 by last week's points24.736.5 by last week's points69.6%across 720 players ranked 10+ places apart5
−0.4 a week15.4 vs 15.9 by season average15.219.0 by season average60.9%across 248 players ranked 10+ places apart5
vs last week's points+3.3 a week15.4 vs 12.1 by last week's points15.221.0 by last week's points67.7%across 331 players ranked 10+ places apart5
Kickers and defenses — close to noise for every method
0.0 a week6.2 vs 6.2 by season average9.110.1 by season average68.8%across 16 players ranked 10+ places apart5
vs last week's points+0.8 a week6.2 vs 5.4 by last week's points9.19.9 by last week's points69.0%across 29 players ranked 10+ places apart5
−2.8 a week8.8 vs 11.6 by season average9.79.8 by season average50.0%across 46 players ranked 10+ places apart5
vs last week's points−2.8 a week8.8 vs 11.6 by last week's points9.710.3 by last week's points53.4%across 60 players ranked 10+ places apart5

Lineup points are what a manager would have scored starting the top of each board — 1 QB, 2 RB, 3 WR, 1 TE, 1 DST, 1 K. Closer on disagreements counts only players where the two methods differ by ten or more places; agreement proves nothing about either.

Live results, 2026

Live usage model

BoardGradedRank correlationMean rank errorPoints errorStart-call hit rate
QB2380.786.8of 2384.4057% vs 25% by chance58 start calls, top 12
RB5940.8513.4of 5943.1162% vs 20% by chance117 start calls, top 24
WR9170.8124.9of 9173.4853% vs 20% by chance158 start calls, top 36
TE4910.7715.6of 4913.2143% vs 13% by chance56 start calls, top 12
FLEX20850.8152.6of 20853.3452% vs 50% by chance2068 contested pairs
Superflex22950.8355.9of 22953.4352% vs 50% by chance2301 contested pairs
Defense1810.189.2of 1813.8444% vs 36% by chance48 start calls, top 12
Kicker1540.099.7of 1543.8635% vs 39% by chance48 start calls, top 12

Chance is what picking that many names at random would hit. A rate close to chance means the board showed no edge at that position this week, not that it failed.

Preseason board

Our preseason board is published once a year with no game data behind it. It is scored on its own so it can be judged, and improved, on its own terms.

1 week scored so far. Treat these as early — a single week of results is mostly noise.

SeasonBoardGradedRank correlationMean rank errorPoints errorStart-call hit rate
2026QB350.299.3of 357.1042% vs 34% by chance12 start calls, top 12
2026RB830.7612.5of 834.7175% vs 29% by chance24 start calls, top 24
2026WR1310.5726.9of 1314.6450% vs 27% by chance36 start calls, top 36
2026TE640.3017.1of 644.6717% vs 19% by chance12 start calls, top 12
2026FLEX2780.5955.6of 2784.6751% vs 50% by chance398 contested pairs
2026Superflex3130.6259.3of 3134.9450% vs 50% by chance473 contested pairs
2026Defense320.0610.2of 323.8350% vs 38% by chance8 start calls, top 12
2026Kicker320.0110.9of 323.9030% vs 38% by chance10 start calls, top 12

Chance is what picking that many names at random would hit. A rate close to chance means the board showed no edge at that position this week, not that it failed.

Closest calls and misses — Week 6

Start calls only. The closest calls are the ones that got it right; the two miss lists are both errors, in opposite directions — one costs you points in your lineup, the other leaves them on your bench.

Closest calls

  • Jordan Love — ranked QB7, finished QB7 Week 64 touches · 100% of snaps
  • Ashton Jeanty — ranked RB9, finished RB9 Week 616 touches · 58% of snaps
  • GB — ranked FLEX12, finished FLEX12 Week 613 touches · 84% of snaps
  • CHI — ranked SF14, finished SF14 Week 621 touches · 58% of snaps
  • Keenan Allen — ranked WR17, finished WR17 Week 611 touches · 71% of snaps

Missed high — ranked to start, didn't deliver

  • NE — ranked SF19, finished SF180 Week 614 touches · 60% of snaps
  • NE — ranked FLEX11, finished FLEX152 Week 614 touches · 60% of snaps
  • ATL — ranked SF10, finished SF125 Week 611 touches · 78% of snaps
  • LA — ranked SF1, finished SF98 Week 616 touches · 72% of snaps
  • ATL — ranked FLEX6, finished FLEX101 Week 611 touches · 78% of snaps

Missed low — better than we ranked him

  • Tre Tucker — ranked WR28, finished WR2 Week 67 touches · 70% of snaps
  • Carnell Tate — ranked WR35, finished WR11 Week 67 touches · 74% of snaps
  • NO — ranked SF22, finished SF5 Week 65 touches · 97% of snaps
  • Emeka Egbuka — ranked WR27, finished WR12 Week 616 touches · 86% of snaps
  • Keon Coleman — ranked WR32, finished WR19 Week 66 touches · 85% of snaps

Backtest: the 2024 and 2025 seasons

Every figure in this section is a backtest, not a live result. For each week of 2024 and 2025 the rankings were rebuilt from scratch using only what was known beforehand, then compared with the week's actual results. The comparisons below are against what a reasonable person would do instead — not against nothing.

Did the players we said to start actually produce?

Of the players the model listed as startable each week, this is the share who actually finished startable — top twelve at quarterback and tight end, top twenty-four at running back, top thirty-six at receiver. Alongside it, the same figure for ranking players by their season average instead.

PositionRex's RankingsRanking by season average
Quarterback50%46%
Running back57%55%
Wide receiver50%46%
Tight end44%37%

Tight end shows the largest gap, which makes sense — it is the shallowest position and the one where a change in role moves a player furthest. Running back shows the smallest, because the position is easier to predict by any method.

When we disagree with the obvious answer, who is right?

Ranking players by their season average is a reasonable approach and hard to beat on the players everyone already agrees about. Where a model can add something is on the players whose situation just changed.

So the sharper test is what happens when the two methods disagree. When the model and season-average ranking differ by ten or more places on a player, the model lands closer to what actually happened 61% of the time.

That held in all twenty-four combinations of position, scoring format and season tested, ranging from 56% to 68%.

Are the projected point totals the right size?

Ordering is one question; the numbers themselves are another. A board can be in the right order and still project everyone too high.

Measured as the average gap between projected and actual points, the projections come out close to correct at every position — under a point at quarterback and under half a point everywhere else.

PositionProjected minus actualTypical error
Quarterback−0.96.2
Running back−0.24.4
Wide receiver0.04.5
Tight end−0.43.7
Kicker+0.23.7
Defense−0.13.7

The typical error looks large next to a normal weekly score, and it is — because weekly fantasy football is genuinely noisy. A receiver projected for twelve points might score four or twenty-two, and no model changes that. What the first column shows is that the projections are not systematically high or low.

Defense

Defense is where the model's edge over the obvious alternative is largest.

Ranking defenses by their own recent scoring tracks actual results at a correlation of 0.11. Ranking them the way this model does — driven mainly by how many points the opposing offense is expected to score — reaches 0.22, roughly double.

That is the case for treating defense as a matchup decision rather than a judgment about which unit is better.

Kickers, honestly

Kicker rankings track actual results at a correlation of 0.15. That is weak, and it is worth saying why rather than hiding it: ranking kickers by their season average reaches 0.14, and by last week's points 0.09.

Weekly kicker scoring is close to unpredictable by any method available. The model is marginally better than the alternatives, and nobody should expect much more than that from any kicker ranking anywhere.

The correlation figures

Correlation measures how closely the order of a board matches the order the week actually finished in. A correlation of 1.0 would mean the board matched the results exactly; 0 would mean no relationship at all. Weekly fantasy football is noisy enough that nothing approaches 1.0.

PositionRex's RankingsSeason averageLast week's points
Quarterback0.470.350.23
Running back0.710.700.60
Wide receiver0.630.620.50
Tight end0.600.570.45

These are correlation coefficients on a −1 to 1 scale, not percentages. The model beats both alternatives at every position and in all twenty-four cells tested. The margin over last week's points is large. The margin over season average is small, which is why the disagreement figure above is the more useful measure.

Known weaknesses

Quarterback is the weakest position, at 0.47 against 0.71 for running back. The model measures opportunity — dropbacks and designed carries — and does not measure how efficiently a quarterback converts them.

The model measures volume — snaps, carries, targets, air yards, red-zone work — and does not measure how efficiently a player converts it. Several candidate additions have been tested against the same two seasons: red-zone usage, an efficiency adjustment, and blending with a season-average baseline. Each gained under a hundredth of a point of correlation, which suggests the remaining headroom is not in these inputs.

Red-zone usage is the clearest illustration. It predicts touchdowns, and touchdowns are the least predictable part of a weekly score — a running back with three carries inside the ten might score twice or not at all. The signal is real and it is included in the model, but it is attached to the noisiest outcome, and most of what is stable about a player's role already shows up in his snaps and targets.

See this week's board

Backtest measured against model rex-2.19.5. These figures are re-measured whenever the model changes.

Underlying NFL data via nflverse. Betting lines from Lee Sharpe's games file. Rankings are FantasyWeek.us originals.